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No Recoil For Steam: Why You Need It and How to Get It



#1 It doesn't recognize weapon switching after (Weapon Auto_Cycle on empty in game) (I mean if you enable Weapon Auto_Cycle on empty and you empty the gun then the game will switch the gun itself and the no-recoil script doesn't recognize that the switching happened) (Added a code to fix this but this is buggy for now)




No Recoil For Steam




In the late eighteenth century, William Congreve learned aboutthe Indian Army's rockets. When he realized that their launching platform didn't feelany recoil, he saw a perfect weapon for British warships. He invented a greatly improvedversion -- the rockets whose red glare we sing about at baseball games.


His rockets didn't do much harm at Fort McHenry. Explosive shells with timed fuses,"the bombs bursting in air," were the real problem. But Congreve rockets were a fineexample of the recoil propulsion idea, which had seriously begun tickling people's minds.


As early as 1720, Dutch scientist Jacob Willem 'sGravesande, proposed a vehicle driven,not by rocket power, but by a backward facing jet of steam. It was never built, but theidea of shooting something out the back, to send one forward, lingered on.


Later in the century, Ben Franklin proposed making a boat with a hand pump to draw waterin through a forward-facing pipe, and out a jet facing to the rear. That idea re-emergedin the 1780s when two competing inventors worked on the development of steamboats.


One was John Fitch. In 1790 he ran the first commercial steamboat service, between Philadelphiaand Trenton. He used paddles, but his competitor, James Rumsey, adopted Ben Franklin's idea.Rumsey replaced the hand pump with a steam engine, and his boat actually did run. It pottedalong quietly at about three miles-an-hour on a demonstration run. Unfortunately, his boilerleaked, and he never was able to get it quite right.


So the idea of jet propulsion, or rocket propulsion, or any form of recoil propulsion, teasedpeople; it ignited our dreams of speed. Finally, in 1829, came a defining moment in the questfor faster transport. Steam locomotives had been brought to commercial use, but questions remainedas how best to move loads on rails.


Now the odd part: Stephenson named his engine The Rocket. Was he thinking of celebratory fireworks?Was he thinking of Congreve's war rockets? We can only be sure that he was thinking of speed.That is ironic, because no recoil propulsion system has ever been successful at speeds that low.


Locomotives went on to move faster and faster until, in 1893, the Empire State Express was clockedat 113 miles-an-hour, a speed no airplane would match until WW-I. By then, Congreve's rockets had givenway to rifled artillery, and were pretty well forgotten. We wouldn't move at speeds like theirs untilrecoil propulsion came back -- until we had jet airplanes and space travel.


  • Just add me on steam if you have to. (Hint: Search EpicnessCoding, my name changes a lot ) Back to top var pid = parseInt(709652);if ( pid > ipb.topic.topPid )ipb.topic.topPid = pid;// Show multiquote for JS browsersif ( $('multiq_709652') )$('multiq_709652').show();if( $('toggle_post_709652') )$('toggle_post_709652').show();// Add perm dataipb.topic.deletePerms[709652] = 'canDelete' : 0, 'canSoftDelete' : 0 ; CyberAce Members 46 posts Last active: Sep 13 2015 06:40 PM

Joined: 18 Jan 2015 What I wanted to ask was concerning the AHK Counter recoil thing I mentioned. I found a AHK script someone else made in 2010, which records the mouse movements and logs them to a file. Is there any way to produce those mouse movements in reverse to counter recoil using a script?


  • Just add me on steam if you have to. (Hint: Search EpicnessCoding, my name changes a lot ) Back to top var pid = parseInt(728528);if ( pid > ipb.topic.topPid )ipb.topic.topPid = pid;// Show multiquote for JS browsersif ( $('multiq_728528') )$('multiq_728528').show();if( $('toggle_post_728528') )$('toggle_post_728528').show();// Add perm dataipb.topic.deletePerms[728528] = 'canDelete' : 0, 'canSoftDelete' : 0 ; mhoops821 Members 2 posts Last active: Aug 16 2015 06:55 PM

Joined: 06 Oct 2013 Actually, both of the hacks are not updated, since I do not play this game anymore. About the aimbot not working problem, try the script when you play in the SMALLEST possible window size. Since I hardcoded the code to work in that size.


In the application of neutron imaging, here exemplified by fast-neutron tomography, two conflicting requirements have been identified: (1) thin DSEs are required to obtain high spatial resolution and (2) energy discrimination may be required to reduce the influence of neutrons being scattered into the DSEs, which generally occurs at lower energies. However, at small DSE widths, the reduction of energy deposition due to recoil proton escape may cause a significant decrease in detection efficiency when energy discrimination is applied.


The FANTOM system is a tabletop sized fast-neutron radiography and tomography system newly developed at the Applied Nuclear Physics Division of Uppsala University. The main purpose of the system is to provide time-averaged steam-and-water distribution measurement capability inside the metallic structures of two-phase test loops for Light Water Reactor thermal-hydraulic studies using a portable fusion neutron generator. The FANTOM system provides a set of 1D neutron transmission data, which may be inserted into tomographic reconstruction algorithms to achieve a 2D mapping of the steam-and-water distribution.


In nuclear boiling water reactor cores, the distribution of water and steam (void) is essential for both safety and efficiency reasons. In order to enhance predictive capabilities, void distribution assessment is performed in two-phase test-loops under reactor-relevant conditions. This article proposes the novel technique of fast-neutron tomography using a portable deuterium-tritium neutron generator to determine the void distribution in these loops.Fast neutrons have the advantage of high transmission through the metallic structures and pipes typically concealing a thermal-hydraulic test loop, while still being fairly sensitive to the water/void content. However, commercially available fast-neutron generators also have the disadvantage of a relatively low yield and fast-neutron detection also suffers from relatively low detection efficiency. Fortunately, some loops are axially symmetric, a property which can be exploited to reduce the amount of data needed for tomographic measurement, thus limiting the interrogation time needed.In this article, three axially-symmetric test objects depicting a thermal-hydraulic test loop have been examined; steel pipes with outer diameter 24 mm, thickness 1.5 mm and with three different distributions of the plastic material POM inside the pipes. Data recorded with the FANTOM fast-neutron tomography instrument have been used to perform tomographic reconstructions to assess their radial material distribution. Here, a dedicated tomographic algorithm that exploits the symmetry of these objects has been applied, which is described in the paper.Results are demonstrated in 20 rixel (radial pixel) reconstructions of the interior constitution and 2D visualization of the pipe interior is demonstrated. The local POM attenuation coefficients in the rixels were measured with errors (RMS) of 0.025, 0.020 and 0.022 cm-1, solid POM attenuation coefficient. The accuracy and precision is high enough to provide a useful indication on the flow mode, and a visualization of the radial material distribution can be obtained. A benefit of this system is its potential to be mounted at any axial height of a two-phase test section without requirements for pre-fabricated entrances or windows. This could mean a significant increase in flexibility of the void distribution assessment capability at many existing two-phase test loops. 2ff7e9595c


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